Respawn to turn every legend OP to make Apex Legends more balanced

Image Credit: Respawn
Nafiu Aziz
4 Min Read

Apex Legends, developed by Respawn Entertainment, has continuously pushed the envelope of innovation in the constantly evolving arena of battle royale games.

Since its unexpected release in 2019, the game has hooked millions of players with its distinct fusion of hero-based gameplay and intense combat. Respawn is now trying to balance the game by making every Legend feel powerful (OP), which is a risky and intriguing strategy. Instead of nerfing dominant characters, this tactic seeks to equalise the playing field by increasing the power level of all the legends.

Apex Legends and Hero Balancing

Apex Legends differentiates itself in the crowded battle royale genre by presenting an extensive cast of “Legends,” each with unique playstyles and skills. Players are encouraged to select the Legend that best fits their play style through the wide range of tactical possibilities these heroes provide, from Gibraltar’s defensive dome to Wraith’s spatial rifts.

It’s critical to balance these Legends. A standardised meta where only a few Legends are viable can affect player retention over time. On the other hand, underpowered Legends might be overlooked, which would lessen the variety in the game. To maintain balance, developers typically adjust abilities by enhancing lesser Legends and nerfing stronger ones.

Respawn’s Approach in Balancing Strategies

Respawn has been actively working to balance Apex Legends since its inception. A lot of changes were made in the early seasons in response to player input and data analysis. For example, Lifeline’s ultimate skills and healing drone were significantly altered in an effort to redefine her role as a combat medic.

In the earlier seasons, Respawn’s approach to legend balancing was not very popular among the community, as they used to significantly nerf new legends to the point where players refused to get excited for new character releases.

But as the game evolved, Respawn realised how ineffective traditional balance was. A paradigm shift occurred with the launch of the Legend Upgrade System in “Breakout” in Season 20. The new system offered a dynamic approach to power scaling by enabling players to improve the abilities of their selected Legend in the middle of a match.

Make Everyone OP

Respawn has adopted a more radical strategy that emphasises enhancing each Legend’s strengths. The goal is to create a meta where several playstyles flourish and no Legend overshadows the others by giving each character a sense of strength. This approach keeps the gaming experience interesting and promotes theory crafting.

John Ellenton, Senior Game Designer, says the team’s shift in mindset is responsible for this. Instead of prioritising gunplay, they are attempting to get past each Legend and their unique abilities.

Community Reception

This risky balancing act has led to a range of responses from the community. Some gamers value the renewed focus on a variety of tactics and the enhancement of underutilised Legends. Others are concerned about the likelihood of instability and the difficulty of upholding competitive integrity while making everyone OP.

Respawn is aware of these difficulties and is still dedicated to making incremental changes. The developers hope to improve this strategy by regularly observing the stats and community feedback, guaranteeing that the game stays fun and balanced.

Respawn’s desire to experiment and take chances is demonstrated by their choice to make every Legend feel overpowering. Despite being unorthodox, this tactic could bring Apex Legends back to life by giving players new ways to engage with the game. The community eagerly awaits the outcome of this bold experiment as the devs continue to hone this approach.

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